Reading through the story of Beowulf
for the first time, I was surprised by the word “thane.” As I
read further, getting the context of the word, I found myself nodding
along. I was already familiar with the concept of a thane, a person
who fights for a lord and receives certain benefits in return, from
(believe it or not) a video game. To be specific, from the game The
Elder Scrolls V: Skyrim (Bethesda
Software, 2011. PC.)
For those of you unfamiliar with this
game, I'll give a brief overview. The Elder Scrolls games (five so
far, with a sixth on the way) take place in a huge sandbox world. In
video game terms, that means that instead of following a linear plot,
you are free to wander around, pursue whatever goals you like, and
the main plot can wait until you're good and ready. This world has
its own religions, its own books (compiled here or here), and the characters in the
game even go about their own lives, following a daily routine that
you, as the player, may never even see. What's more, each game in
the series takes place in a different part of the world, so each one exposes you to a unique culture.
In Skyrim,
the culture of the Nords (natives of the province Skyrim) bears more
than a passing resemblance to the culture of the Danes and the Geats
in Beowulf. Historically, each major city in Skyrim was ruled by a
jarl, but in modern times they have been united under a high king.
Each jarl has thanes, and when your character does enough good deeds
for the people of a city and its surrounding lands, the jarl will
make you a thane and give you a weapon from his armory as your badge
of office, promising to inform his guards that you are not “part of
the common rabble.” (watch the whole video or go to 3:24 for the thane part) There is a famous mead hall, Jorrvaskr, older than the city it
resides in, as well as a fortress named “High Hrothgar.” The
names of Nords also bear a marked similarity in style and sound to
the names in Beowulf.
More
interesting to me than the cultural similarities are the parallels
between Beowulf himself and the Dragonborn in Skyrim.
The premise of Skyrim
is that dragons are awakening from millennia of slumber and wreaking
havoc on the land, and only one person, the Dragonborn (that is, the
player's character) can defeat them. Your character can take a
dragon's soul after killing it, preventing it from returning, and can
use that soul to access dragonlike abilities and powers. Beowulf was
renowned for his strength and fighting prowess. Likewise, the
Dragonborn becomes, by the end of the game, one of the most famous
warriors of his time, no matter what path you choose for your
character.
Personally,
I am pretty stoked to see old stories receive new life in modern
media, and since video games are one of my favorite media, I
thoroughly enjoyed this new perspective into one of my favorite
games.
I'm so happy to see that somebody else made the connection between Beowulf and Skyrim! I wanted to say something in class, but was afraid it would be too far out there and nobody would really get the reference!
ReplyDeleteThis is great! Skyrim was literally the first thing that I thought of when I so much as even heard the word 'thane'. It's interesting how video games are taking older legends and yore and spinning them into something enjoyable. At least The Elder Scrolls made the wise choice of not trying to make a direct adaptation of the stories, then things might get a bit more messy (I'm looking at you, "God of War).
ReplyDelete